The texture assets used to make 3D representations realistic can be either:
- Created as "Materials" in 3DCloudByMe as described here, and referenced from several 3D representations;
- Or directly embedded in the 3D representation, asset itself, in which case there are not visible in the section described here.
Name: free form;
Tags, Colors, Styles: maps to closed tags of the corresponding type. This data is used for filtering in HomeByMe.com product browser.
This section allows the upload of the two material representations:
- Texture file (type BM3Mat) produced in Geometry Editor;